The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers

Całkowity czas trwania:17 h 41 min
Season 1 Finale: Design for a Better World (w/ Don Norman)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
68:15
The Power of Social Proof (Part 2): 18 Methods Across 5 Psychological Drivers
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
30:11
The Power of Social Proof (Part 1)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
25:56
Align Before Design: The Psychology of Strategic Alignment (with Tamara Adlin)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
62:01
Why Games Work: Emotional Arcs, Flow States, and Meaningful Play (with Jesse Schell)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
58:54
Advance Without Alienating: How MAYA Drives Adoption
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
16:26
Frontstage, Backstage: How Service Design Really Works (with Marc Stickdorn)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
59:03
The Peak-End Rule in Design: What We Take Away
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
17:33
Less Load, More Learning: First Principles of Cognitive Load Theory (with John Sweller)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
64:03
Designing with Tension: What the Zeigarnik Effect Reveals About Memory and Momentum
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
10:03
Closing the Knowing-Doing Gap: Designing for Real Behavior Change (with Julie Dirksen)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
71:58
Order Matters—But Not the Way You Think: How Serial Position Gets Misused
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
19:26
From Vibes to Variables: How We’re Measuring the Unmeasurable in UX (with Bill Albert)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
55:14
The Shape of Choice: What Hick’s Law Really Reveals About Decision Time
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
19:03
How to Visualize the Invisible: Metaphors, Models, and Meaning (with Stephen P. Anderson)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
61:45
How Well Do Our Words Reflect Our Inside World? A psychological perspective on the limits of self-report, introspection, and understanding the human mind
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
17:13
Disruptive by Design: Uncovering Game-Changing Insights (with Larry Marine)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
62:00
The Why Behind Sample Size: How Many People Do You Really Need to Test With?
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
25:01
How to Decode Conversation: A Paradigm Shift in Qualitative Insight and Human Understanding (with Indi Young)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
62:31
Why It Feels Right: Affordance and the Mind’s Hidden Expectations
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
11:27
Designing for Risk: What Aviation and AR Reveal about Attention, Disaster, and Human Factors (with Chris Wickens)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
61:46
How to Find the Next Big Idea: Deductive vs. Inductive Thinking in Product Research
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
14:20
Design for Ease: The Psychology of Effort in UX Design
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
19:20
Psychology Principles Every Designer Should Master (with Susan Weinschenk)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
57:46
Color Psychology in Design: What the Science Really Says
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
26:14
The Six Minds of UX: A Design Checklist You Didn't Know You Needed (with John Whalen)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
61:37
Trailer: Welcome to The Design Psychologist Podcast
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
02:43