Indie Game Lunch Hour
Celková doba trvání:
36 h 41 min
From Game Master to Game Dev
Indie Game Lunch Hour
53:16
All About Worker Co-ops
Indie Game Lunch Hour
58:06
The Process of Learning New Tools
Indie Game Lunch Hour
61:03
Narrative in Motion
Indie Game Lunch Hour
58:23
Challenges and Rewards of Being Trans and Queer in the Game Industry
Indie Game Lunch Hour
57:47
How To Be Satisfied With Your Art When You're Never Satisfied With Your Art
Indie Game Lunch Hour
51:53
Whiskers, Wizards, and Wands
Indie Game Lunch Hour
57:24
Ludorya: All About The Game
Indie Game Lunch Hour
52:03
How Different Disciplines Shape A Unified Vision
Indie Game Lunch Hour
53:10
Rethinking The Design of Social Impact Indie Games
Indie Game Lunch Hour
56:55
Why Early Marketing Matters
Indie Game Lunch Hour
57:16
Getting the Most Out of Your Game by Getting the Most Out of Voice Acting
Indie Game Lunch Hour
53:43
Intersections of Game Design and VTubing
Indie Game Lunch Hour
53:36
Creating on a Budget: How Indie Artists are Redefining Visual Art
Indie Game Lunch Hour
48:46
Lessons Learned on Game Publishing, both Self-Publishing, Getting a Publisher and Working with VC Funding Learned at GDC This Year
Indie Game Lunch Hour
59:20
Believing in Yourself in the Gaming Industry’s Toughest Era
Indie Game Lunch Hour
55:28
Staying Optimistic in the Face of a Struggling Game Industry
Indie Game Lunch Hour
57:35
AI, Intelligent Agents and Generative Tools for Productivity
Indie Game Lunch Hour
50:47
AI Behavioral and It’s Use as a Tool in Game Development
Indie Game Lunch Hour
52:12
How To Bring A Square Peg (Story) Into a Round Hole (Games)
Indie Game Lunch Hour
44:57
Entrepreneurship in Gaming
Indie Game Lunch Hour
54:11
Cracking the Code to Creator Collaboration in Indie Games
Indie Game Lunch Hour
49:38
Cinematic Design: Visual Storytelling in Videogames
Indie Game Lunch Hour
54:07
The Impact of Great Sound and Dialogue in Gaming
Indie Game Lunch Hour
53:37
Breaking Into The Industry
Indie Game Lunch Hour
59:32
What Is Narrative Design and How Do You Design Your Future in Games (While Doing the Same Thing Four Hundred Times)
Indie Game Lunch Hour
56:15
Pros And Cons of Looking For a Publisher As An Indie
Indie Game Lunch Hour
59:04
The Storytelling Toolkit: Better Narrative and Quest Design
Indie Game Lunch Hour
59:28
Deviating to Success: Building a Studio, Breaking Norms, and Shipping Our First Game
Indie Game Lunch Hour
54:36
Creating Positivity in Indie Games: Staying True to Vision Amidst Changing Expectations
Indie Game Lunch Hour
56:24
Indie Marketing Throughout The Years, Where It Is (Not) Going
Indie Game Lunch Hour
56:40
The Emerging Game Industry in Brazil
Indie Game Lunch Hour
51:10
How Cinematic Techniques Can Be Applied To Games
Indie Game Lunch Hour
52:42
Should Games be Simpler and Sillier?
Indie Game Lunch Hour
55:59
Remote Play: Managing Creativity and Collaboration from Home
Indie Game Lunch Hour
50:29
What It's Like To Run An Indie Game Showcase Event
Indie Game Lunch Hour
54:10
Chasing The Magic On Your Game Development Team
Indie Game Lunch Hour
61:10
The Power of Social Elements in Your Game
Indie Game Lunch Hour
55:06
A Shift In Strategy: Why An Indie Video Game Producer is Starting By Publishing A Board Game
Indie Game Lunch Hour
56:51
Leveling Up Your Characters with Voice Acting
Indie Game Lunch Hour
57:01