The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
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17 h 44 min
Season 1 Finale: Design for a Better World (w/ Don Norman)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
68:21
The Power of Social Proof (Part 2): 18 Methods Across 5 Psychological Drivers
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
30:17
The Power of Social Proof (Part 1)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
26:01
Align Before Design: The Psychology of Strategic Alignment (with Tamara Adlin)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
62:06
Why Games Work: Emotional Arcs, Flow States, and Meaningful Play (with Jesse Schell)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
58:59
Advance Without Alienating: How MAYA Drives Adoption
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
16:32
Frontstage, Backstage: How Service Design Really Works (with Marc Stickdorn)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
59:08
The Peak-End Rule in Design: What We Take Away
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
17:39
Less Load, More Learning: First Principles of Cognitive Load Theory (with John Sweller)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
64:09
Designing with Tension: What the Zeigarnik Effect Reveals About Memory and Momentum
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
10:09
Closing the Knowing-Doing Gap: Designing for Real Behavior Change (with Julie Dirksen)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
72:03
Order Matters—But Not the Way You Think: How Serial Position Gets Misused
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
19:32
From Vibes to Variables: How We’re Measuring the Unmeasurable in UX (with Bill Albert)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
55:19
The Shape of Choice: What Hick’s Law Really Reveals About Decision Time
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
19:10
How to Visualize the Invisible: Metaphors, Models, and Meaning (with Stephen P. Anderson)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
61:50
How Well Do Our Words Reflect Our Inside World? A psychological perspective on the limits of self-report, introspection, and understanding the human mind
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
17:20
Disruptive by Design: Uncovering Game-Changing Insights (with Larry Marine)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
62:05
The Why Behind Sample Size: How Many People Do You Really Need to Test With?
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
25:06
How to Decode Conversation: A Paradigm Shift in Qualitative Insight and Human Understanding (with Indi Young)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
62:36
Why It Feels Right: Affordance and the Mind’s Hidden Expectations
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
11:33
Designing for Risk: What Aviation and AR Reveal about Attention, Disaster, and Human Factors (with Chris Wickens)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
61:52
How to Find the Next Big Idea: Deductive vs. Inductive Thinking in Product Research
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
14:27
Design for Ease: The Psychology of Effort in UX Design
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
19:26
Psychology Principles Every Designer Should Master (with Susan Weinschenk)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
57:51
Color Psychology in Design: What the Science Really Says
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
26:20
The Six Minds of UX: A Design Checklist You Didn't Know You Needed (with John Whalen)
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
61:42
Trailer: Welcome to The Design Psychologist Podcast
The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers
02:43