Indie Game Lunch Hour

Ukupno trajanje: 37 h 01 min
Evolution in Rogue-Like Game Design
Indie Game Lunch Hour
49:33
Why Passion Beats Spite in Game Development
Indie Game Lunch Hour
55:53
How to Build a Sustainable Game Studio
Indie Game Lunch Hour
57:39
Distribution & the Power of Community
Indie Game Lunch Hour
53:20
Never Stopping the Momentum
Indie Game Lunch Hour
52:21
Iterating Towards an Incredible Game
Indie Game Lunch Hour
55:28
Making a Branching Narrative, Together!
Indie Game Lunch Hour
70:14
Why AAA Hiring Can Suck, and How Indies Can Compete
Indie Game Lunch Hour
57:48
Every Prop Has a Story!
Indie Game Lunch Hour
50:44
How Education and Experience Got Me Into The Game Industry
Indie Game Lunch Hour
47:08
Less is More: Why You Don't Need Dozens of Game Mechanics to Make Your Game Feel Good
Indie Game Lunch Hour
62:55
Giving Voice to the Marginalized
Indie Game Lunch Hour
67:38
Game Design That Crosses Cultures
Indie Game Lunch Hour
60:33
From Game Master to Game Dev
Indie Game Lunch Hour
53:16
All About Worker Co-ops
Indie Game Lunch Hour
58:06
The Process of Learning New Tools
Indie Game Lunch Hour
61:03
Narrative in Motion
Indie Game Lunch Hour
58:23
Challenges and Rewards of Being Trans and Queer in the Game Industry
Indie Game Lunch Hour
57:47
How To Be Satisfied With Your Art When You're Never Satisfied With Your Art
Indie Game Lunch Hour
51:53
Whiskers, Wizards, and Wands
Indie Game Lunch Hour
57:24
Ludorya: All About The Game
Indie Game Lunch Hour
52:03
How Different Disciplines Shape A Unified Vision
Indie Game Lunch Hour
53:10
Rethinking The Design of Social Impact Indie Games
Indie Game Lunch Hour
56:55
Why Early Marketing Matters
Indie Game Lunch Hour
57:16
Getting the Most Out of Your Game by Getting the Most Out of Voice Acting
Indie Game Lunch Hour
53:43
Intersections of Game Design and VTubing
Indie Game Lunch Hour
53:36
Creating on a Budget: How Indie Artists are Redefining Visual Art
Indie Game Lunch Hour
48:46
Lessons Learned on Game Publishing, both Self-Publishing, Getting a Publisher and Working with VC Funding Learned at GDC This Year
Indie Game Lunch Hour
59:20
Believing in Yourself in the Gaming Industry’s Toughest Era
Indie Game Lunch Hour
55:28
Staying Optimistic in the Face of a Struggling Game Industry
Indie Game Lunch Hour
57:35
AI, Intelligent Agents and Generative Tools for Productivity
Indie Game Lunch Hour
50:47
AI Behavioral and It’s Use as a Tool in Game Development
Indie Game Lunch Hour
52:12
How To Bring A Square Peg (Story) Into a Round Hole (Games)
Indie Game Lunch Hour
44:57
Entrepreneurship in Gaming
Indie Game Lunch Hour
54:11
Cracking the Code to Creator Collaboration in Indie Games
Indie Game Lunch Hour
49:38
Cinematic Design: Visual Storytelling in Videogames
Indie Game Lunch Hour
54:07
The Impact of Great Sound and Dialogue in Gaming
Indie Game Lunch Hour
53:37
Breaking Into The Industry
Indie Game Lunch Hour
59:32
What Is Narrative Design and How Do You Design Your Future in Games (While Doing the Same Thing Four Hundred Times)
Indie Game Lunch Hour
56:15
Pros And Cons of Looking For a Publisher As An Indie
Indie Game Lunch Hour
59:04