The Business of Games
Общая длительность:
15 h 13 min
One fortuitous connection: Derek Rathbun on how a chance meeting with Nolan Bushnell led to Gamers.bet
The Business of Games
05:13
From job sites to game studios: Xander Agosta on grit, mentorship, and backing into a career in games
The Business of Games
05:02
When to step in: Ivan Carrillo on ownership, publishing, and saving a studio in trouble
The Business of Games
03:08
New thinking, real results: Wes Morton on Gen Z, AI-powered marketing, and building Creative Company
The Business of Games
05:50
Legacy, LiveOps, and the long game: Takaya Segawa on how Sega is building for a global future
The Business of Games
16:53
From floppy disks to the AI era: Garry Edwards on the industry's biggest shift yet
The Business of Games
07:21
What we learned: the business of going direct
The Business of Games
30:29
From the Air Force to infinite worlds: Jan Roessner on stoicism, interoperability, and the future of game assets
The Business of Games
04:23
From “Link” to director: Alex Reed on 25 years in games and the winding road that got him there
The Business of Games
04:00
Skin in the game: Derek Rathbun on real money gameplay as the next frontier of direct-to-consumer monetization
The Business of Games
53:05
Earned, not extracted: how direct-to-consumer changes monetization design
The Business of Games
28:14
AAA mindset, indie budget: Adam Krause and TJ Consunji on discoverability and the art of getting found
The Business of Games
07:26
From gas stations to game studios: Rob Carroll on community, Roll Craft, and the comeback of text-based RPGs
The Business of Games
07:48
From Neopets to the Elite Four: Jenny Xu on building games, community, and Talofa Games
The Business of Games
09:22
Identity, inventory, and income: Arron Goolsbey on what DTC really requires
The Business of Games
44:05
True ownership, transferable assets: Jan Roessner on the future of direct-to-consumer
The Business of Games
38:31
Direct-to-consumer: building the infrastructure that makes it real
The Business of Games
36:58
From comics to controllers: Bronson Lingamfelter on digital ownership and the future of game discovery
The Business of Games
04:45
Live from GDC: Coffee, conversations, and the business of games
The Business of Games
02:13
The executive summary: what GDC 2026 revealed about the future of games
The Business of Games
17:32
Authenticity at scale: Mac Marshall on what direct-to-consumer really means for brand and comms
The Business of Games
38:06
Curation, control, and connection: David Pava on the real work of direct-to-consumer marketing
The Business of Games
45:32
From campaigns to trust: what direct-to-consumer really means for marketing
The Business of Games
31:25
Direct to player: the five principles reshaping the business of games
The Business of Games
14:30
Retail, rewired: gift cards, payments, and the business of access
The Business of Games
31:41
Discoverability is the new retail: how games get found, bought, and sustained
The Business of Games
49:10
Retail in games: from holiday peaks to always-on strategy
The Business of Games
15:23
Welcome to Season 2 of The Business of Games Podcast
The Business of Games
01:52
From platforms to players: 2025 reflections, 2026 predictions
The Business of Games
30:40
Web3 & Games Part 3: Building What Comes Next
The Business of Games
16:33
Building the open garden: Web3 insights from Mythical Games’ Arron Goolsbey
The Business of Games
30:07
A sustainable framework for Web3 games: insights from AppsFlyer’s Brian Murphy
The Business of Games
31:30
Invisible Web3, smarter launches: a playbook for indies with Mark Long, CEO of Villain Studios
The Business of Games
27:52
Web3 & Games Part 2: The Ongoing Experiment
The Business of Games
17:28
Web3 and games: beyond the hype with David Kim
The Business of Games
35:47
Web3 and Games Part 1: The What, Why, and Why Not (Yet)
The Business of Games
29:45
Building worlds, sustaining play: IOI’s Olivier Perbet on LiveOps, IP, and the future of AAA games
The Business of Games
33:59
Building in motion: Jenny Xu on Gen Z, LiveOps, and fitness as play
The Business of Games
42:08
The Gen Z effect: redefining games, identity, and community
The Business of Games
10:38
LiveOps unlocked: turning gameplay into growth
The Business of Games
47:33