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Total duration:41 h 10 min
Game Pass: Higher Price, Lower Value
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60:00
Silksong: The Power of Lean Game Development
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44:58
Steam Censorship: Weaponizing Payment Processors
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65:04
Roblox: The World's Worst Dating Service
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59:31
Stop Killing Games: The Best Hope for a Better Industry?
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66:57
Peak: The Rise of "FriendSlop" Games
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57:38
Disney vs. Midjourney: The Future of AI in Entertainment
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60:32
Game Movies Galore: An Adaptation Avalanche
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65:00
Expedition 33: Success Can't "Save" Single-Player
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59:55
Marathon: Can Bungie Fulfill Sony's Live Service Ambitions?
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69:25
Nintendo Switch 2 Prices: Changing the Industry $80 at a Time
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75:31
United Videogame Workers: Is This the Moment Devs Have Been Waiting For?
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61:29
Kevin Messenhimer Interview: A Developer's Journey to Founding Fiveamp
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81:45
Marvel Rivals Layoffs: Why Headlines Matter
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57:27
SPR Reviews Bobby Kotick's Podcast Appearance
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69:29
Marvel Rivals: Quality, Quantity, and Post-Launch Content Cadence
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58:02
Meta's AI Bots: How to Ruin Society With Artificial Intelligence
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57:45
Handheld Gaming: Xbox and Sony's Next Big Bet
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46:28
Sony Looks to Acquire Kadokawa: What Could it Mean for From Software?
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49:08
GTA 6: The Game to Save All Games?
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60:39
Halo Studios: A New Dawn?
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63:56
Ubisoft: A Desperate Situation
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60:05
John Henderson Interview: Insights From 16 Years in and Around Austin's Game Industry
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57:20
Concord: An Unprecedented Failure
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50:37
Monopoly Go!: The Obscene Cost of Games Marketing
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58:03
Game Pass: Higher Prices, Higher Stakes
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63:09
Elden Ring: Game Difficulty & Accessibility
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72:42
Dragon Age: Homogenizing Video Games
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64:35
IGN: Corporate Consolidation's Impact on Games Media
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54:25
Josh Bowlby Interview: UI/UX Design & Community Building
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62:54
Fallout: A New Era of Multimedia Franchises?
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56:17
Epic vs. Apple Lawsuit: The Fate of Platform Monopolization
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58:36
Dragon's Dogma 2: Does Review Bombing Work?
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58:07
Suicide Squad: The Desperate State of AAA Games
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58:00
Adam Powell Interview: Union Organizing and the Games Industry
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72:03
Palworld: Imitation, Inspiration, and Poké-Plagiarism
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60:56
Chasing Pre-Orders: Early Access Monetization Madness
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54:13
Baldur's Gate 3: Breaking the AAA Mold
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75:20
Alan Wake 2: Physical Distribution & Game Preservation
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72:37
Graphics vs. Gameplay: BattleBit & Stylized Games
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69:36